Unreal Engine 5.2 - Master Materials
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Drawcall Studios
Are you struggling with creating master materials in Unreal Engine? Tired of the repetitive process of starting from scratch or not knowing where to start with each new project? Look no further! In this package, you'll find two pre-made master materials ready for use in your Unreal Engine 5.2+ projects. These master materials offer the following features:
- Artistic control over the base color.
- Flexibility to use textures or values based on your available resources.
- Precise control over normal maps and detail normal maps.
- Ability to control normal map intensity for base normal and detail normals
- Adjustable tiling in both the X and Y axes as well as global scaling.
- Fine-tuned emissive control.
- Easy management of metallic, roughness, and occlusion settings.
- Material Functions for easy reusage of controls
Make your Unreal Engine projects more efficient with these pre-built master materials!
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